9292bd53b3
Add the sum of game time so the "only act N" is correct.
2018-06-11 22:49:24 -04:00
Christopher Torres
527dbbbc79
Update SonicGenerations.asl
2018-06-08 08:58:37 -04:00
a6fe0b372d
Found the map id, challenge id and if the goal screen is showing. Updated splitting logic to use these.
2018-04-29 01:58:12 -04:00
f8856f54df
Fixed deaths causing a split when you gain a life then die.
2018-04-28 18:39:28 -04:00
77e3df884c
Fixed new game auto start.
2018-04-28 18:16:44 -04:00
603d42a204
Added number of lives address to fix issue where dying would cause a split
2018-04-28 17:53:18 -04:00
667ea1a337
Fixed boss cutscenes causing a split.
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Added new option to only split when both acts for the same stage are completed.
Removed any percent option, we are just going to assume that we are running any% if nothing else is selected.
2018-04-28 17:26:01 -04:00
ece97f8db9
Found the real static address for the gui and frame counter
2018-04-28 12:07:09 -04:00
1138e8d8b6
Added a better way to split at the end of the stage
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Found the games frame count
2018-04-28 00:15:37 -04:00
Christopher Torres
084e36017f
Update SonicGenerations.asl
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Reordered stages to be in the order of completion from a new game.
2018-04-27 16:43:44 -04:00
Christopher Torres
5a94f38efd
Update SonicGenerations.asl
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Added missing stages and boss encounters to the table
2018-04-27 16:29:38 -04:00
Christopher Torres
4029f94aff
Update SonicGenerations.asl
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Cleaned up the code a little.
Changed the condition in the split function to better match the conditions of hitting the goal.
2018-04-27 15:15:52 -04:00
27074eaef3
Added first version
2018-04-27 03:22:24 -04:00
Christopher Torres
0e412e596e
Initial commit
2018-04-25 11:17:01 -04:00