Commit Graph

14 Commits

Author SHA1 Message Date
9292bd53b3 Add the sum of game time so the "only act N" is correct. 2018-06-11 22:49:24 -04:00
Christopher Torres
527dbbbc79 Update SonicGenerations.asl 2018-06-08 08:58:37 -04:00
a6fe0b372d Found the map id, challenge id and if the goal screen is showing. Updated splitting logic to use these. 2018-04-29 01:58:12 -04:00
f8856f54df Fixed deaths causing a split when you gain a life then die. 2018-04-28 18:39:28 -04:00
77e3df884c Fixed new game auto start. 2018-04-28 18:16:44 -04:00
603d42a204 Added number of lives address to fix issue where dying would cause a split 2018-04-28 17:53:18 -04:00
667ea1a337 Fixed boss cutscenes causing a split.
Added new option to only split when both acts for the same stage are completed.
Removed any percent option, we are just going to assume that we are running any% if nothing else is selected.
2018-04-28 17:26:01 -04:00
ece97f8db9 Found the real static address for the gui and frame counter 2018-04-28 12:07:09 -04:00
1138e8d8b6 Added a better way to split at the end of the stage
Found the games frame count
2018-04-28 00:15:37 -04:00
Christopher Torres
084e36017f Update SonicGenerations.asl
Reordered stages to be in the order of completion from a new game.
2018-04-27 16:43:44 -04:00
Christopher Torres
5a94f38efd Update SonicGenerations.asl
Added missing stages and boss encounters to the table
2018-04-27 16:29:38 -04:00
Christopher Torres
4029f94aff Update SonicGenerations.asl
Cleaned up the code a little.
Changed the condition in the split function to better match the conditions of hitting the goal.
2018-04-27 15:15:52 -04:00
27074eaef3 Added first version 2018-04-27 03:22:24 -04:00
Christopher Torres
0e412e596e Initial commit 2018-04-25 11:17:01 -04:00