- add: Character service now loads the data from the database and sends it in the character list packet

- add: character id list to the connection state for tracking the real character database id's for when the client requests actions on the character
- fix: sql error when trying to create a character
This commit is contained in:
2025-01-07 22:16:47 -05:00
parent cb6ee657f0
commit db868cc1ac
9 changed files with 117 additions and 62 deletions

View File

@@ -1,7 +1,7 @@
use tonic::transport::Channel;
use serde::{Deserialize, Serialize};
use crate::database::character_service_client::CharacterServiceClient;
use crate::database::{CreateCharacterRequest, CreateCharacterResponse, DeleteCharacterRequest, DeleteCharacterResponse};
use crate::database::{CharacterRequest, Character, CharacterListRequest, CharacterListResponse, CreateCharacterRequest, CreateCharacterResponse, DeleteCharacterRequest, DeleteCharacterResponse};
#[derive(Clone)]
pub struct CharacterDbClient {
@@ -15,6 +15,9 @@ struct Item {
count: i32,
durability: f32,
slot: i32,
gem_option: i32,
socket: i8,
grade: u32,
}
#[derive(Debug, Deserialize, Serialize)]
@@ -63,6 +66,23 @@ impl CharacterDbClient {
Ok(Self { client })
}
pub async fn get_character(&mut self, user_id: &str, char_id: &str) -> Result<Character, Box<dyn std::error::Error>> {
let request = tonic::Request::new(CharacterRequest {
user_id: user_id.parse().unwrap(),
character_id: char_id.parse().unwrap(),
});
let response = self.client.get_character(request).await?;
Ok(response.into_inner())
}
pub async fn get_character_list(&mut self, user_id: &str) -> Result<CharacterListResponse, Box<dyn std::error::Error>> {
let request = tonic::Request::new(CharacterListRequest {
user_id: user_id.parse().unwrap(),
});
let response = self.client.get_character_list(request).await?;
Ok(response.into_inner())
}
pub async fn create_character(&mut self, user_id: &str, name: &str, race: i32, face: i32, hair: i32, stone: i32) -> Result<CreateCharacterResponse, Box<dyn std::error::Error>> {
let mut hatid = 221;
if 0 == race {
@@ -76,6 +96,9 @@ impl CharacterDbClient {
count: 1,
slot: 3,
durability: 45.0,
gem_option: 0,
socket: 0,
grade: 0,
},
Item {
item_id: 1,
@@ -83,6 +106,9 @@ impl CharacterDbClient {
count: 1,
slot: 7,
durability: 45.0,
gem_option: 0,
socket: 0,
grade: 0,
},
Item {
item_id: hatid,
@@ -90,6 +116,9 @@ impl CharacterDbClient {
count: 1,
slot: 12,
durability: 45.0,
gem_option: 0,
socket: 0,
grade: 0,
},
];

View File

@@ -27,44 +27,24 @@ impl CharacterService for MyCharacterService {
let user_id = req.user_id;
debug!("Character list for User ID: {}", user_id);
// todo: get the data from the database
// self.character_db_client.as_ref();
// Simulated database fetch for characters
let characters = vec![
Character {
character_id: "1".to_string(),
name: "Warrior123".to_string(),
last_played: 1633017600,
delete_time: 0,
stats: Option::from(Stats {
job: 0,
level: 0,
}),
looks: Option::from(Looks {
race: 0,
hair: 0,
face: 0,
}),
items: vec![],
},
Character {
character_id: "2".to_string(),
name: "Mage123".to_string(),
last_played: 1633017600,
delete_time: 0,
stats: Option::from(Stats {
job: 211,
level: 20,
}),
looks: Option::from(Looks {
race: 1,
hair: 0,
face: 1,
}),
items: vec![],
},
];
let character_list = self.character_db_client.as_ref().clone().get_character_list(&user_id).await
.map_err(|_| Status::aborted("Unable to get character list"))?;
debug!("{:?}", character_list.characters);
let mut characters: Vec<Character> = vec![];
for character in character_list.characters {
characters.push(
Character {
character_id: character.id.to_string(),
name: character.name,
last_played: 0,
delete_time: 0,
stats: serde_json::from_str(&character.stats).unwrap(),
looks: serde_json::from_str(&character.looks).unwrap(),
items: serde_json::from_str(&character.inventory).unwrap(),
}
)
}
let response = GetCharacterListResponse { characters };
Ok(Response::new(response))

View File

@@ -9,8 +9,6 @@ pub struct Character {
pub id: i32,
pub user_id: i32,
pub name: String,
pub level: i16,
pub experience: i64,
pub inventory: serde_json::Value,
pub stats: serde_json::Value,
pub looks: serde_json::Value,
@@ -57,7 +55,7 @@ impl CharacterRepository {
pub async fn create_character(&self, user_id: i32, name: &str, inventory: serde_json::Value, stats: serde_json::Value, looks: serde_json::Value, position: serde_json::Value) -> Result<i32, sqlx::Error> {
let result = sqlx::query(
"INSERT INTO characters (user_id, name, inventory, stats, looks, position, created_at, updated_at, is_active) \
VALUES ($1, $2, 1, 0, $3, $4, $5, $6, NOW(), NOW(), true) RETURNING id",
VALUES ($1, $2, $3, $4, $5, $6, NOW(), NOW(), true) RETURNING id",
)
.bind(user_id)
.bind(name)
@@ -68,18 +66,23 @@ impl CharacterRepository {
.fetch_one(&self.pool)
.await?;
// Invalidate cache
let cache_key = format!("character:user:{}", user_id);
self.cache.lock().await.delete(&cache_key).await.map_err(|_| sqlx::Error::RowNotFound)?;
Ok(result.get("id"))
}
pub async fn delete_character(&self, character_id: i32) -> Result<(), sqlx::Error> {
sqlx::query(
"UPDATE characters SET deleted_at = NOW(), is_active = false WHERE id = $1",
let result = sqlx::query(
"UPDATE characters SET deleted_at = NOW(), is_active = false WHERE id = $1 RETURNING user_id",
)
.bind(character_id)
.execute(&self.pool)
.fetch_one(&self.pool)
.await?;
// Invalidate cache
let cache_key = format!("character:user:{}", result.get::<i32, &str>("user_id"));
self.cache.lock().await.delete(&cache_key).await.map_err(|_| sqlx::Error::RowNotFound)?;
let cache_key = format!("character:{}", character_id);
self.cache.lock().await.delete(&cache_key).await.map_err(|_| sqlx::Error::RowNotFound)?;
Ok(())

View File

@@ -21,8 +21,6 @@ impl CharacterService for MyDatabaseService {
id: character.id,
user_id: character.user_id,
name: character.name,
level: character.level as i32,
experience: character.experience,
inventory: character.inventory.to_string(),
stats: character.stats.to_string(),
looks: character.looks.to_string(),
@@ -54,8 +52,6 @@ impl CharacterService for MyDatabaseService {
id: character.id,
user_id: character.user_id,
name: character.name,
level: character.level as i32,
experience: character.experience,
inventory: character.inventory.to_string(),
stats: character.stats.to_string(),
looks: character.looks.to_string(),

View File

@@ -5,6 +5,7 @@ pub struct ConnectionState {
pub user_id: Option<i32>,
pub session_id: Option<String>,
pub character_id: Option<i8>,
pub character_list: Option<Vec<u8>>,
pub additional_data: HashMap<String, String>, // Flexible data storage
}
@@ -14,6 +15,7 @@ impl ConnectionState {
user_id: None,
session_id: None,
character_id: None,
character_list: None,
additional_data: HashMap::new(),
}
}

View File

@@ -55,6 +55,25 @@ pub(crate) enum EquippedPosition {
Earing,
MaxEquipItems,
}
impl EquippedPosition {
pub(crate) fn from_i32(value: i32) -> Option<EquippedPosition> {
match value {
1 => Some(EquippedPosition::Goggles),
2 => Some(EquippedPosition::Helmet),
3 => Some(EquippedPosition::Armor),
4 => Some(EquippedPosition::Backpack),
5 => Some(EquippedPosition::Gauntlet),
6 => Some(EquippedPosition::Boots),
7 => Some(EquippedPosition::WeaponR),
8 => Some(EquippedPosition::WeaponL),
9 => Some(EquippedPosition::Necklace),
10 => Some(EquippedPosition::Ring),
11 => Some(EquippedPosition::Earing),
_ => None,
}
}
}
#[repr(u8)]
#[derive(Debug, Clone, Copy, PartialEq, Eq)]

View File

@@ -15,12 +15,27 @@ use tracing::{debug, error, info, warn};
use crate::auth_client::AuthClient;
use crate::character_client::CharacterClient;
use crate::connection_service::ConnectionService;
use crate::enums;
use crate::packets::cli_create_char_req::CliCreateCharReq;
use crate::packets::cli_delete_char_req::CliDeleteCharReq;
use crate::packets::cli_select_char_req::CliSelectCharReq;
use crate::packets::srv_create_char_reply::SrvCreateCharReply;
use crate::packets::srv_delete_char_reply::SrvDeleteCharReply;
fn convert_slot(slot: i32) -> srv_char_list_reply::EquippedPosition {
match enums::EquippedPosition::from_i32(slot) {
Some(enums::EquippedPosition::Goggles) => srv_char_list_reply::EquippedPosition::Googles,
Some(enums::EquippedPosition::Helmet) => srv_char_list_reply::EquippedPosition::Helmet,
Some(enums::EquippedPosition::Armor) => srv_char_list_reply::EquippedPosition::Armor,
Some(enums::EquippedPosition::Backpack) => srv_char_list_reply::EquippedPosition::Backpack,
Some(enums::EquippedPosition::Gauntlet) => srv_char_list_reply::EquippedPosition::Gauntlet,
Some(enums::EquippedPosition::Boots) => srv_char_list_reply::EquippedPosition::Boots,
Some(enums::EquippedPosition::WeaponR) => srv_char_list_reply::EquippedPosition::WeaponR,
Some(enums::EquippedPosition::WeaponL) => srv_char_list_reply::EquippedPosition::WeaponL,
_ => srv_char_list_reply::EquippedPosition::MaxItems
}
}
pub(crate) async fn handle_char_list_req(stream: &mut TcpStream, packet: Packet, character_client: Arc<Mutex<CharacterClient>>, connection_service: Arc<ConnectionService>, connection_id: String) -> Result<(), Box<dyn Error + Send + Sync>> {
use crate::packets::srv_char_list_reply::*;
let request = CliCharListReq::decode(packet.payload.as_slice());
@@ -38,21 +53,22 @@ pub(crate) async fn handle_char_list_req(stream: &mut TcpStream, packet: Packet,
let character_list = character_client.get_character_list(&user_id.to_string()).await?;
debug!("{:?}", character_list.characters);
let mut characters = vec![];
let mut character_id_list:Vec<u8> = Vec::new();
for character in character_list.characters {
let mut item_list: [EquippedItem; (MAX_VISIBLE_ITEMS as usize)] = core::array::from_fn(|i| EquippedItem::default());
{
let mut index = 0;
let _ = character.items.iter().map(|item| {
item_list[index] = EquippedItem {
id: item.id as u16,
for item in character.items {
if item.slot < 10 {
let slot = convert_slot(item.slot) as usize;
item_list[slot] = EquippedItem {
id: item.item_id as u16,
gem_opt: item.gem_option as u16,
socket: item.socket as i8,
grade: item.grade as u8,
};
index = index + 1;
});
}
}
debug!("Item list is created as: {:?}", item_list);
let character_info = CharInfo {
name: NullTerminatedString(character.name),
@@ -65,9 +81,14 @@ pub(crate) async fn handle_char_list_req(stream: &mut TcpStream, packet: Packet,
hair: character.looks.unwrap().hair as u32,
items: item_list,
};
character_id_list.push(character.character_id.parse().unwrap());
characters.push(character_info);
}
if let Some(mut state) = connection_service.get_connection_mut(&connection_id) {
state.character_list = Some(character_id_list); // Save the real character id's for later as the client sends what is selected from 0 index. It does not use the real character idss
}
debug!("{:?}", characters);
let data = SrvCharListReply { characters };
let response_packet = Packet::new(PacketType::PakccCharListReply, &data)?;
@@ -114,13 +135,16 @@ pub(crate) async fn handle_delete_char_req(stream: &mut TcpStream, packet: Packe
let mut user_id = 0;
let session_id;
let mut character_id_list:Vec<u8> = Vec::new();
if let Some(mut state) = connection_service.get_connection(&connection_id) {
user_id = state.user_id.expect("Missing user id in connection state");
session_id = state.session_id.expect("Missing session id in connection state");
character_id_list = state.character_list.expect("Missing character id list");
}
let mut character_client = character_client.lock().await;
let delete_response = character_client.delete_character(&user_id.to_string(), &request.char_id.to_string()).await?;
let delete_response = character_client.delete_character(&user_id.to_string(), &character_id_list[request.char_id as usize].to_string()).await?;
let character_name = request.name;
let data = SrvDeleteCharReply { remaining_time: delete_response.remaining_time as u32, name: character_name };
@@ -137,13 +161,15 @@ pub(crate) async fn handle_select_char_req(stream: &mut TcpStream, packet: Packe
debug!("{:?}", request);
let mut user_id = 0;
let mut character_id_list:Vec<u8> = Vec::new();
if let Some(mut state) = connection_service.get_connection_mut(&connection_id) {
user_id = state.user_id.expect("Missing user id in connection state");
character_id_list = state.character_list.clone().expect("Missing character id list");
state.character_id = Some(request.char_id as i8);
}
let mut character_client = character_client.lock().await;
let character_data = character_client.get_character(&user_id.to_string(), request.char_id).await?;
let character_data = character_client.get_character(&user_id.to_string(), character_id_list[request.char_id as usize]).await?;
let mut equipped_item_list: [EquippedItem; (MAX_VISIBLE_ITEMS as usize)] = core::array::from_fn(|i| EquippedItem::default());
let mut effect_list: [StatusEffect; (MAX_STATUS_EFFECTS as usize)] = core::array::from_fn(|i| StatusEffect::default());
let mut hotbar_list: [HotbarItem; (MAX_HOTBAR_ITEMS as usize)] = core::array::from_fn(|i| HotbarItem::default());

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@@ -14,10 +14,11 @@ message Looks {
}
message EquippedItem {
int32 id = 1;
int32 item_id = 1;
int32 gem_option = 2;
int32 socket = 3;
int32 grade = 4;
int32 slot = 5;
}
message Character {

View File

@@ -10,7 +10,8 @@ service CharacterService {
}
message CharacterRequest {
int32 character_id = 1;
int32 user_id = 1;
int32 character_id = 2;
}
message CharacterListRequest {
@@ -49,8 +50,6 @@ message Character {
int32 id = 1;
int32 user_id = 2;
string name = 3;
int32 level = 4;
int64 experience = 5;
string inventory = 6;
string stats = 7;
string looks = 8;