- add: select character now actually sends the character data to the client
- add: character data response when a character is requested from the service
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@@ -12,12 +12,15 @@ pub struct CharacterDbClient {
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struct Item {
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item_id: i32,
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item_type: i32,
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count: i32,
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durability: f32,
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slot: i32,
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is_created: i32,
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gem_option: i32,
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durability: f32,
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life: f32,
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socket: i8,
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is_appraised: i8,
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grade: u32,
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count: i32,
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slot: i32,
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}
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#[derive(Debug, Deserialize, Serialize)]
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@@ -25,6 +28,7 @@ struct Looks {
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race: i32,
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face: i32,
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hair: i32,
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stone: i32,
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}
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#[derive(Debug, Deserialize, Serialize)]
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@@ -33,6 +37,7 @@ struct Position {
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x: f64,
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y: f64,
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z: f64,
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spawn_id: i32,
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}
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#[derive(Debug, Deserialize, Serialize)]
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@@ -48,7 +53,7 @@ struct Stats {
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hp: i32,
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max_mp: i32,
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mp: i32,
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xp: u32,
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xp: u64,
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level: u16,
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head_size: u8,
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body_size: u8,
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@@ -93,32 +98,41 @@ impl CharacterDbClient {
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Item {
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item_id: 30,
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item_type: 3,
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count: 1,
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slot: 3,
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durability: 45.0,
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is_created: 0,
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gem_option: 0,
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durability: 45.0,
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life: 100.0,
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socket: 0,
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grade: 0,
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is_appraised: 0,
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count: 1,
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slot: 3,
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},
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Item {
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item_id: 1,
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item_type: 8,
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count: 1,
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slot: 7,
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durability: 45.0,
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is_created: 0,
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gem_option: 0,
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durability: 45.0,
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life: 100.0,
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socket: 0,
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grade: 0,
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is_appraised: 0,
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count: 1,
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slot: 7,
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},
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Item {
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item_id: hatid,
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item_type: 2,
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count: 1,
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slot: 12,
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durability: 45.0,
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is_created: 0,
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gem_option: 0,
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durability: 45.0,
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life: 100.0,
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socket: 0,
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grade: 0,
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is_appraised: 0,
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count: 1,
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slot: 12,
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},
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];
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@@ -146,8 +160,8 @@ impl CharacterDbClient {
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pat_cooldown_time: 0,
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};
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let looks = Looks {race, face, hair};
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let position = Position {map_id: 20, x: 5200.00, y: 5200.00, z: 1.0};
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let looks = Looks {race, face, hair, stone};
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let position = Position {map_id: 20, x: 5200.00, y: 5200.00, z: 1.0, spawn_id: 1};
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let request = tonic::Request::new(CreateCharacterRequest {
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user_id: user_id.parse().unwrap(),
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