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Update SonicGenerations.asl
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@@ -347,7 +347,7 @@ isLoading
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gameTime
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{
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if(current.stage_loading || (((timer.Run.CategoryName != "Any%") && current.map_id == 27)) {
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if(current.stage_loading || (((timer.Run.CategoryName != "Any%") && current.map_id == 27))) {
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vars.currentCalcGameTime = vars.totalStageTime = vars.gameTimeBuffer = 0;
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return TimeSpan.FromSeconds( vars.totalStageTime );
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}
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