Files
osirose-new/character-service/src/character_service.rs

91 lines
4.4 KiB
Rust

use std::sync::Arc;
use tracing::debug;
use tonic::{Request, Response, Status};
use utils::null_string::NullTerminatedString;
use crate::character_db_client::CharacterDbClient;
use crate::character_service::character::character_service_server::CharacterService;
use crate::character_service::character::{CreateCharacterRequest, CreateCharacterResponse, DeleteCharacterRequest, DeleteCharacterResponse, GetCharacterListRequest, GetCharacterListResponse, GetCharacterRequest, GetCharacterResponse};
use crate::character_service::character_common::{Character, CharacterFull, Looks, Stats};
pub mod character_common {
tonic::include_proto!("character_common");
}
pub mod character {
tonic::include_proto!("character");
}
pub struct MyCharacterService {
pub character_db_client: Arc<CharacterDbClient>,
}
#[tonic::async_trait]
impl CharacterService for MyCharacterService {
async fn get_character_list(&self, request: Request<GetCharacterListRequest>) -> Result<Response<GetCharacterListResponse>, Status> {
let req = request.into_inner();
let user_id = req.user_id;
debug!("Character list for User ID: {}", user_id);
let character_list = self.character_db_client.as_ref().clone().get_character_list(&user_id).await
.map_err(|_| Status::aborted("Unable to get character list"))?;
debug!("{:?}", character_list.characters);
let mut characters: Vec<Character> = vec![];
for character in character_list.characters {
characters.push(
Character {
character_id: character.id.to_string(),
name: character.name,
last_played: 0,
delete_time: character.deleted_at.parse().unwrap_or_default(),
stats: serde_json::from_str(&character.stats).unwrap(),
looks: serde_json::from_str(&character.looks).unwrap(),
items: serde_json::from_str(&character.inventory).unwrap(),
}
)
}
let response = GetCharacterListResponse { characters };
Ok(Response::new(response))
}
async fn create_character(&self, request: Request<CreateCharacterRequest>) -> Result<Response<CreateCharacterResponse>, Status> {
let req = request.into_inner();
debug!("{:?}", req);
let create_character_response = self.character_db_client.as_ref().clone().create_character(&req.user_id, &req.name, req.race, req.face, req.hair, req.stone)
.await
.map_err(|_| Status::aborted("Unable to create character"))?;
let response = CreateCharacterResponse { result: create_character_response.result };
Ok(Response::new(response))
}
async fn delete_character(&self, request: Request<DeleteCharacterRequest>) -> Result<Response<DeleteCharacterResponse>, Status> {
let req = request.into_inner();
debug!("{:?}", req);
let delete_character_response = self.character_db_client.as_ref().clone().delete_character(&req.user_id, &req.char_id, req.delete_type).await.map_err(|_| Status::not_found("Character not found"))?;
let response = DeleteCharacterResponse { remaining_time: delete_character_response.remaining_time, name: delete_character_response.name };
Ok(Response::new(response))
}
async fn get_character(&self, request: Request<GetCharacterRequest>) -> Result<Response<GetCharacterResponse>, Status> {
let req = request.into_inner();
debug!("{:?}", req);
let get_character_response = self.character_db_client.as_ref().clone().get_character(&req.user_id, &req.char_id).await.map_err(|_| Status::not_found("Character not found"))?;
let character = CharacterFull {
character_id: get_character_response.id.to_string(),
name: get_character_response.name.to_string(),
position: serde_json::from_str(&get_character_response.position).unwrap(),
looks: serde_json::from_str(&get_character_response.looks).unwrap(),
stats: serde_json::from_str(&get_character_response.stats).unwrap(),
skills: serde_json::from_str(&get_character_response.skills).unwrap(),
items: serde_json::from_str(&get_character_response.inventory).unwrap(),
};
let response = GetCharacterResponse { character: Some(character) };
Ok(Response::new(response))
}
}