Documentation: - Add detailed README files for all services (auth, character, database, launcher, packet, utils, world) - Create API documentation for the database service with detailed endpoint specifications - Document database schema and relationships - Add service architecture overviews and configuration instructions Unit Tests: - Implement comprehensive test suite for database repositories (user, character, session) - Add gRPC service tests for database interactions - Create tests for packet service components (bufferpool, connection, packets) - Add utility service tests (health check, logging, load balancer, redis cache, service discovery) - Implement auth service user tests - Add character service tests Code Structure: - Reorganize test files into a more consistent structure - Create a dedicated tests crate for integration testing - Add test helpers and mock implementations for easier testing
81 lines
2.5 KiB
Rust
81 lines
2.5 KiB
Rust
use crate::auth::auth_service_client::AuthServiceClient;
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use crate::auth::{
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LoginRequest, LoginResponse, LogoutRequest, RefreshSessionResponse, ValidateSessionRequest,
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ValidateSessionResponse, ValidateTokenRequest, ValidateTokenResponse,
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};
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use crate::common::Empty;
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use tonic::transport::Channel;
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#[derive(Clone, Debug)]
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pub struct AuthClient {
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client: AuthServiceClient<Channel>,
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}
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impl AuthClient {
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pub async fn connect(endpoint: &str) -> Result<Self, Box<dyn std::error::Error>> {
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let client = AuthServiceClient::connect(endpoint.to_string()).await?;
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Ok(AuthClient { client })
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}
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pub async fn login(
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&mut self,
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username: &str,
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password: &str,
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ip_address: &str,
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) -> Result<LoginResponse, Box<dyn std::error::Error + Send + Sync>> {
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let request = LoginRequest {
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username: username.to_string(),
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password: password.to_string(),
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ip_address: ip_address.to_string(),
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};
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let response = self.client.login(request).await?;
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Ok(response.into_inner())
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}
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pub async fn login_token(
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&mut self,
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token: &str,
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) -> Result<ValidateTokenResponse, Box<dyn std::error::Error + Send + Sync>> {
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let request = ValidateTokenRequest {
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token: token.to_string(),
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};
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let response = self.client.validate_token(request).await?;
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Ok(response.into_inner())
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}
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pub async fn validate_session(
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&mut self,
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session_id: &str,
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) -> Result<ValidateSessionResponse, Box<dyn std::error::Error + Send + Sync>> {
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let request = ValidateSessionRequest {
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session_id: session_id.to_string(),
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};
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let response = self.client.validate_session(request).await?;
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Ok(response.into_inner())
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}
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pub async fn refresh_session(
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&mut self,
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session_id: &str,
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) -> Result<RefreshSessionResponse, Box<dyn std::error::Error + Send + Sync>> {
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let request = ValidateSessionRequest {
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session_id: session_id.to_string(),
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};
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let response = self.client.refresh_session(request).await?;
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Ok(response.into_inner())
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}
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pub async fn logout(&mut self, session_id: &str) -> Result<Empty, Box<dyn std::error::Error + Send + Sync>> {
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let request = LogoutRequest {
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session_id: session_id.to_string(),
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};
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let response = self.client.logout(request).await?;
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Ok(response.into_inner())
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}
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}
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