use crate::character_client::CharacterClient; use crate::connection_service::ConnectionService; use crate::packet::{send_packet, Packet, PacketPayload}; use crate::packet_type::PacketType; use crate::world_client::WorldClientManager; use chrono::{Local, Timelike}; use std::error::Error; use std::sync::Arc; use tokio::net::TcpStream; use tokio::sync::Mutex; use tonic::transport::Channel; use tracing::{debug, error, info, warn}; use utils::service_discovery::get_kube_service_endpoints_by_dns; use crate::world_client::world::WorldObject; fn distance(x1: f64, y1: f64, x2: f64, y2: f64) -> u16 { let dist = ((x2 - x1).powi(2) + (y2 - y1).powi(2)).sqrt(); dist.round() as u16 } pub(crate) async fn handle_change_map_req( packet: Packet, character_client: Arc>, connection_service: Arc, connection_id: String, world_client_manager: Arc, ) -> Result<(), Box> { use crate::packets::cli_change_map_req::*; use crate::packets::srv_change_map_reply::*; let request = CliChangeMapReq::decode(packet.payload.as_slice())?; debug!("{:?}", request); let mut user_id = "".to_string(); let mut char_id = 0; let mut client_id = 0; let mut character_id_list: Vec = Vec::new(); let session_id; if let Some(mut state) = connection_service.get_connection(&connection_id) { user_id = state.user_id.expect("Missing user id in connection state"); session_id = state.session_id.expect("Missing session id in connection state"); char_id = state.character_id.expect("Missing character id in connection state"); character_id_list = state.character_list.clone().expect("Missing character id list"); client_id = state.client_id; } let mut character_client = character_client.lock().await; let character_data = character_client .get_character(&user_id.to_string(), character_id_list[char_id as usize] as u8) .await?; let character = character_data.character.unwrap_or_default(); let stats = character.stats.unwrap(); let now = Local::now(); let time_as_u16 = (now.hour() * 100 + now.minute()) as u16; // if let Err(e) = world_client_manager // .send_client_map_change_event(&*session_id, request.map_id as u32) // .await // { // warn!("Failed to send map change event to world service: {}", e); // // Don't return error as the map change itself was successful // } // // debug!("Sent map change event for client {} to world service: map {}", session_id, request.map_id); let data = SrvChangeMapReply { object_index: client_id, hp: stats.hp as u16, mp: stats.mp as u16, xp: stats.xp as u16, penalize_xp: stats.penalty_xp as u16, craft_rate: 0, update_time: 0, world_rate: 1, town_rate: 1, item_rate: [0u8; 11], flags: 1, world_time: time_as_u16, team_number: 10, }; let response_packet = Packet::new(PacketType::PakwcChangeMapReply, &data)?; if let Some(mut state) = connection_service.get_connection_mut(&connection_id) { let writer_clone = state.writer.clone().unwrap(); let mut locked_stream = writer_clone.lock().await; send_packet(&mut locked_stream, &response_packet).await?; } Ok(()) } pub(crate) async fn handle_mouse_cmd_req( packet: Packet, connection_service: Arc, connection_id: String, world_client_manager: Arc, ) -> Result<(), Box> { use crate::packets::cli_mouse_cmd::*; use crate::packets::srv_mouse_cmd::*; let request = CliMouseCmd::decode(packet.payload.as_slice())?; debug!("{:?}", request); let mut char_id = 0; let mut client_id = 0; let mut character_id_list: Vec = Vec::new(); let mut session_id = "".to_string(); if let Some(mut state) = connection_service.get_connection(&connection_id) { char_id = state.character_id.expect("Missing character id in connection state"); character_id_list = state.character_list.clone().expect("Missing character id list"); client_id = state.client_id; session_id = state.session_id.clone().expect("Missing session id in connection state"); } if let Err(e) = world_client_manager .send_client_move_event(&*session_id, request.x, request.y, request.z as f32) .await { error!("Failed to send move event to world service: {}", e); return Err(e); } debug!("Sent move event for client {} to world service: ({}, {}, {})", session_id, request.x, request.y, request.z); let data = SrvMouseCmd { id: client_id, target_id: request.target_id, distance: distance(520000 as f64, 520000 as f64, request.x as f64, request.y as f64), x: request.x, y: request.y, z: request.z, }; let response_packet = Packet::new(PacketType::PakwcMouseCmd, &data)?; if let Some(mut state) = connection_service.get_connection_mut(&connection_id) { let writer_clone = state.writer.clone().unwrap(); let mut locked_stream = writer_clone.lock().await; send_packet(&mut locked_stream, &response_packet).await?; } Ok(()) } // World service integration - movement events pub(crate) async fn handle_toggle_move_req( packet: Packet, connection_service: Arc, connection_id: String, ) -> Result<(), Box> { use crate::packets::cli_toggle_move::*; use crate::packets::srv_toggle_move::*; let request = CliToggleMove::decode(packet.payload.as_slice())?; debug!("{:?}", request); let mut client_id = 0; if let Some(mut state) = connection_service.get_connection(&connection_id) { client_id = state.client_id; } let mut toggle_type = 0;; { use crate::packets::cli_toggle_move::ToggleMove; match request.type_ { ToggleMove::Run => { toggle_type = 2; } ToggleMove::Sit => { toggle_type = 8; } ToggleMove::Drive => { toggle_type = 9; } } } use crate::packets::srv_toggle_move::ToggleMove; let mut final_type = ToggleMove::Run; { match toggle_type { 0 => { final_type = ToggleMove::Run; } 1 => { final_type = ToggleMove::Sit; } 2 => { final_type = ToggleMove::Drive; } _ => { final_type = ToggleMove::Run; } } } let data = SrvToggleMove { object_id: client_id, type_: final_type, run_speed: 0, }; let response_packet = Packet::new(PacketType::PakwcToggleMove, &data)?; if let Some(mut state) = connection_service.get_connection_mut(&connection_id) { let writer_clone = state.writer.clone().unwrap(); let mut locked_stream = writer_clone.lock().await; send_packet(&mut locked_stream, &response_packet).await?; } Ok(()) } pub(crate) async fn handle_set_animation_req( packet: Packet, connection_service: Arc, connection_id: String, ) -> Result<(), Box> { use crate::packets::cli_set_animation::*; use crate::packets::srv_set_animation::*; let request = CliSetAnimation::decode(packet.payload.as_slice())?; debug!("{:?}", request); let mut client_id = 0; if let Some(mut state) = connection_service.get_connection(&connection_id) { client_id = state.client_id; } let data = SrvSetAnimation { id: request.id, value: request.value, object_id: client_id, }; let response_packet = Packet::new(PacketType::PacwcSetAnimation, &data)?; if let Some(mut state) = connection_service.get_connection_mut(&connection_id) { let writer_clone = state.writer.clone().unwrap(); let mut locked_stream = writer_clone.lock().await; send_packet(&mut locked_stream, &response_packet).await?; } Ok(()) } // World service integration - movement events pub(crate) async fn spawn_mob( mob: &WorldObject, connection_service: Arc, session_id: String ) -> Result<(), Box> { use crate::packets::srv_mob_char::SrvMobChar; let data = SrvMobChar { id: mob.id as u16, x: mob.x, y: mob.y, dest_x: 0.0, dest_y: 0.0, command: 0, target_id: 0, move_mode: 0, hp: mob.hp, team_id: 0, status_flag: 0, npc_id: mob.id as u16, quest_id: 0, }; let response_packet = Packet::new(PacketType::PakwcMobChar, &data)?; if let Some(mut state) = connection_service.get_connection_mut(&session_id) { let writer_clone = state.writer.clone().unwrap(); let mut locked_stream = writer_clone.lock().await; send_packet(&mut locked_stream, &response_packet).await?; } Ok(()) } pub(crate) async fn spawn_mobs( mobs: Vec<&WorldObject>, connection_service: Arc, session_id: String ) { for mob in mobs { let result = spawn_mob(mob, connection_service.clone(), session_id.clone()).await; if let Err(e) = result { error!("Failed to spawn mob for session {}: {}", session_id, e); } } } async fn handle_world_events( world_client_manager: Arc, connection_service: Arc, session_id: String, ) { info!("Starting world event handler for session {}", session_id); loop { match world_client_manager.receive_world_event(&session_id).await { Some(world_event) => { // debug!("Received world event for session {}: {:?}", session_id, world_event); // Process the world event and convert to game packets match world_event.event { Some(crate::world_client::world::world_event::Event::NpcSpawn(npc_spawn)) => { debug!("Processing NPC spawn event: {:?}", npc_spawn); // Convert to the appropriate game packet and send to client let npc = WorldObject { id: npc_spawn.id, object_type: 2, x: npc_spawn.pos_x, y: npc_spawn.pos_y, z: 0.0, map_id: 0, name: "NPC".to_string(), hp: npc_spawn.hp, max_hp: npc_spawn.hp, }; // if let Err(e) = spawn_npc(&npc, connection_service.clone(), session_id.clone()).await { // error!("Failed to spawn npc for session {}: {}", session_id, e); // } } Some(crate::world_client::world::world_event::Event::MobSpawn(mob_spawn)) => { debug!("Processing mob spawn event: {:?}", mob_spawn); // Convert to the appropriate game packet and send to client let mob = WorldObject { id: mob_spawn.id, object_type: 3, x: mob_spawn.pos_x, y: mob_spawn.pos_y, z: 0.0, map_id: 0, name: "Mob".to_string(), hp: mob_spawn.hp, max_hp: mob_spawn.hp, }; if let Err(e) = spawn_mob(&mob, connection_service.clone(), session_id.clone()).await { error!("Failed to spawn mob for session {}: {}", session_id, e); } } Some(crate::world_client::world::world_event::Event::ObjectDespawn(despawn)) => { debug!("Processing object despawn event: {:?}", despawn); // Convert to the appropriate game packet and send to client } Some(crate::world_client::world::world_event::Event::NearbyUpdate(nearby_update)) => { debug!("Processing nearby objects update: {} objects", nearby_update.objects.len()); // Convert to the appropriate game packet and send to client let npcs = nearby_update.objects.iter().filter(|obj| obj.object_type == 2).collect::>(); let mobs = nearby_update.objects.iter().filter(|obj| obj.object_type == 3).collect::>(); debug!("There are {} npcs and {} mobs", npcs.len(), mobs.len()); debug!("Nearby npcs: {:?}", npcs); debug!("Nearby mobs: {:?}", mobs); // if !npcs.is_empty() { // spawn_npcs(npcs, connection_service.clone(), session_id.clone()).await; // } if !mobs.is_empty() { spawn_mobs(mobs, connection_service.clone(), session_id.clone()).await; } // if !npcs.is_empty() { // // Send all nearby npcs in a single batch update // let batch_event = SrvNpcChar { // id: 0, // x: 0.0, // y: 0.0, // dest_x: 0.0, // dest_y: 0.0, // command: 0, // target_id: 0, // move_mode: 0, // hp: 0, // team_id: 0, // status_flag: 0, // npc_id: 0, // quest_id: 0, // angle: 0.0, // event_status: 0, // }; // let response_packet = Packet::new(PacketType::PakwcNpcChar, &batch_event)?; // if let Some(mut state) = connection_service.get_connection_mut(&session_id) { // let writer_clone = state.writer.clone().unwrap(); // let mut locked_stream = writer_clone.lock().await; // send_packet(&mut locked_stream, &response_packet).await?; // } // } } None => { warn!("Received world event with no event data for session {}", session_id); } } } None => { debug!("World event stream ended for session {}", session_id); break; } } } info!("World event handler ended for session {}", session_id); } // Helper function to start world event handling for a client pub fn start_world_event_handler( world_client_manager: Arc, connection_service: Arc, session_id: String, ) { tokio::spawn(async move { handle_world_events(world_client_manager, connection_service, session_id).await; }); }