#[repr(u8)] #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub(crate) enum BulletType { Arrow = 0, Bullet = 1, Throw = 2, MaxBulletTypes, } #[repr(u8)] #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub(crate) enum RidingItem { Body = 0, Engine = 1, Legs, Option, // weapon or back seat Arms, MaxRidingItems, } #[repr(u16)] #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub(crate) enum ItemSubType { Rring = 171, Nnecklace, Earring, OneHSword = 211, OneHBlunt, TwoHSword = 221, Spear = 222, TwoHAxe = 223, Bow = 231, Gun, Launcher, Staff = 241, Wand, Katar = 251, DualWield, Xbow = 271, } #[repr(u8)] #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub(crate) enum EquippedPosition { Goggles = 1, Helmet = 2, Armor, Backpack, Gauntlet, Boots, WeaponR, WeaponL, Necklace, Ring, Earing, MaxEquipItems, } #[repr(u8)] #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub(crate) enum MoveMode { Walk = 0, Run = 1, Drive = 2, RideOn = 4, } #[repr(u16)] #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub(crate) enum Command { Stop = 0, Move = 1, Attack = 2, Die = 3, Pickup = 4, Skill2Self = 6, Skill2Obj = 7, Skill2Pos = 8, Runaway = 0x8009, Sit = 10, } #[repr(u8)] #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub(crate) enum ItemType { None = 0, ItemGoggles = 1, ItemHelmet = 2, ItemArmor = 3, ItemGauntlet = 4, ItemBoots = 5, ItemBackpack = 6, ItemRing = 7, ItemWeaponR = 8, ItemWeaponL = 9, ItemConsumable = 10, ItemEtcGem = 11, ItemEtc = 12, ItemEtc2 = 13, ItemRiding = 14, Zuly = 0x1F, } mod party_req { #[repr(u8)] #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum Request { Make = 0, Join = 1, Left, ChangeOwner, Kick = 0x81, } }