- fix: launcher not parsing the launch command correctly
- add: explicit linux support for the launcher
This commit is contained in:
@@ -5,7 +5,8 @@ use std::process::{exit, Command, Stdio};
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use tracing::{debug, error, info, warn};
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use tracing::{debug, error, info, warn};
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use url::Url;
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use url::Url;
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pub(crate) fn launch_game(url: String) {
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#[cfg(target_os = "windows")]
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fn create_command() -> Command {
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let exe_dir_path = env::current_exe().unwrap().parent().unwrap().to_path_buf();
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let exe_dir_path = env::current_exe().unwrap().parent().unwrap().to_path_buf();
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// Change the working directory
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// Change the working directory
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@@ -15,12 +16,23 @@ pub(crate) fn launch_game(url: String) {
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exit(1);
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exit(1);
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}
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}
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let mut command = Command::new("./TRose.exe");
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command
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}
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#[cfg(target_os = "linux")]
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fn create_command() -> Command {
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let mut command = Command::new("bottles-cli");
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command.arg("run").arg("-p").arg("TRose").arg("-b").arg("OsIRose v3").arg("--");
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command
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}
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pub(crate) fn launch_game(url: String) {
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// Parse the URL
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// Parse the URL
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match Url::parse(&url) {
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match Url::parse(&url) {
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Ok(parsed_url) => {
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Ok(parsed_url) => {
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let params = parsed_url.query_pairs();
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let params = parsed_url.query_pairs();
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let game_executable = "./TRose.exe";
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let mut command = create_command();
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let mut command = Command::new(game_executable);
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command.arg("@TRIGGER_SOFT@");
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command.arg("@TRIGGER_SOFT@");
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let mut is_direct = false;
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let mut is_direct = false;
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@@ -1,31 +1,19 @@
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mod launcher;
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mod launcher;
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use clap::{Parser, Subcommand};
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use std::process::{Command};
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use std::process::{Command};
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use std::{io};
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use std::{env, io};
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use tracing::{debug, error, info, Level};
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use tracing::{debug, error, info, Level};
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use url::Url;
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#[derive(Parser, Debug)]
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#[derive(Debug)]
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#[command(version, about, long_about = None)]
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struct Args {
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#[command(subcommand)]
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action: Commands,
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#[arg(short, long, action = clap::ArgAction::Count)]
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verbose: u8,
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}
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#[derive(Subcommand, Debug)]
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enum Commands {
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enum Commands {
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#[command(name = "launch")]
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Launch,
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Launch { url: String },
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#[command(name = "update")]
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Update,
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Update,
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}
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}
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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let args = Args::parse();
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let verbose = 0;
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let verbose = match args.verbose {
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let verbose = match verbose {
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0 => Level::INFO,
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0 => Level::INFO,
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1 => Level::DEBUG,
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1 => Level::DEBUG,
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_ => Level::TRACE,
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_ => Level::TRACE,
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@@ -34,11 +22,33 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
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// Set our logging level
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// Set our logging level
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tracing_subscriber::fmt().with_max_level(verbose).init();
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tracing_subscriber::fmt().with_max_level(verbose).init();
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let action = args.action;
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let args: Vec<String> = env::args().collect();
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if args.len() < 2 {
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error!("Usage: launcher <url>");
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return Err(std::io::Error::new(std::io::ErrorKind::InvalidInput, "url"))?
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}
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let uri = &args[1];
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let url = Url::parse(uri)?;
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let method = if let Some(host) = url.host_str() {
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host
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} else if !url.path().is_empty() {
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url.path().trim_matches('/')
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} else {
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return Err("Method not specified in URL".into());
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};
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let action = match method {
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"launch" => Commands::Launch,
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"update" => Commands::Update,
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other => return Err(format!("Unknown method: {}", other).into()),
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};
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match action {
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match action {
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Commands::Launch { url } => {
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Commands::Launch => {
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debug!("launching with URL {}", url);
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debug!("launching with URL {}", uri);
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launcher::launch_game(url);
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launcher::launch_game(uri.to_string());
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}
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}
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Commands::Update => {
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Commands::Update => {
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error!("Update action not implemented");
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error!("Update action not implemented");
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