- add: Character service can now actually create a character correctly in the database
- add: character db client to allow the character service to talk to the database service - update: character.proto to make character data shared
This commit is contained in:
@@ -2,10 +2,12 @@ syntax = "proto3";
|
||||
|
||||
package character;
|
||||
|
||||
import "character_common.proto";
|
||||
|
||||
service CharacterService {
|
||||
rpc GetCharacterList(GetCharacterListRequest) returns (GetCharacterListResponse);
|
||||
rpc CreateCharacter(CreateCharacterRequest) returns (Empty);
|
||||
rpc DeleteCharacter(DeleteCharacterRequest) returns (Empty);
|
||||
rpc CreateCharacter(CreateCharacterRequest) returns (CreateCharacterResponse);
|
||||
rpc DeleteCharacter(DeleteCharacterRequest) returns (DeleteCharacterResponse);
|
||||
rpc GetCharacter(GetCharacterRequest) returns (Empty);
|
||||
}
|
||||
|
||||
@@ -14,11 +16,20 @@ message GetCharacterListRequest {
|
||||
}
|
||||
|
||||
message GetCharacterListResponse {
|
||||
repeated Character characters = 1;
|
||||
repeated character_common.Character characters = 1;
|
||||
}
|
||||
|
||||
message CreateCharacterRequest {
|
||||
string user_id = 1;
|
||||
string name = 2;
|
||||
int32 race = 3;
|
||||
int32 face = 4;
|
||||
int32 hair = 5;
|
||||
int32 stone = 6;
|
||||
}
|
||||
|
||||
message CreateCharacterResponse {
|
||||
int32 result = 1;
|
||||
}
|
||||
|
||||
message DeleteCharacterRequest {
|
||||
@@ -26,28 +37,13 @@ message DeleteCharacterRequest {
|
||||
string char_id = 2;
|
||||
}
|
||||
|
||||
message DeleteCharacterResponse {
|
||||
int64 remaining_time = 1;
|
||||
string name = 2;
|
||||
}
|
||||
|
||||
message GetCharacterRequest {
|
||||
string user_id = 1;
|
||||
}
|
||||
|
||||
message Character {
|
||||
string character_id = 1; // Unique ID for the character
|
||||
string name = 2; // Name of the character
|
||||
int32 level = 3; // Character's level
|
||||
int32 race = 4; // Character's level
|
||||
int32 job = 5; // Character's class or type
|
||||
int64 last_played = 6; // Last played timestamp (Unix time)
|
||||
int64 delete_time = 7; // Time until character deletion (seconds)
|
||||
int32 face = 8; // Character's face
|
||||
int32 hair = 9; // Character's hair
|
||||
repeated EquippedItem items = 10;
|
||||
}
|
||||
|
||||
message EquippedItem {
|
||||
int32 id = 1;
|
||||
int32 gem_option = 2;
|
||||
int32 socket = 3;
|
||||
int32 grade = 4;
|
||||
}
|
||||
|
||||
message Empty {}
|
||||
|
||||
31
proto/character_common.proto
Normal file
31
proto/character_common.proto
Normal file
@@ -0,0 +1,31 @@
|
||||
syntax = "proto3";
|
||||
|
||||
package character_common;
|
||||
|
||||
message Stats {
|
||||
int32 level = 1;
|
||||
int32 job = 2;
|
||||
}
|
||||
|
||||
message Looks {
|
||||
int32 race = 1;
|
||||
int32 hair = 2;
|
||||
int32 face = 3;
|
||||
}
|
||||
|
||||
message EquippedItem {
|
||||
int32 id = 1;
|
||||
int32 gem_option = 2;
|
||||
int32 socket = 3;
|
||||
int32 grade = 4;
|
||||
}
|
||||
|
||||
message Character {
|
||||
string character_id = 1; // Unique ID for the character
|
||||
string name = 2; // Name of the character
|
||||
int64 last_played = 3; // Last played timestamp (Unix time)
|
||||
int64 delete_time = 4; // Time until character deletion (seconds)
|
||||
Stats stats = 5; // Character's stats
|
||||
Looks looks = 6; // Character's Looks
|
||||
repeated EquippedItem items = 7;
|
||||
}
|
||||
@@ -6,7 +6,7 @@ service CharacterService {
|
||||
rpc GetCharacter (CharacterRequest) returns (Character);
|
||||
rpc GetCharacterList (CharacterListRequest) returns (CharacterListResponse);
|
||||
rpc CreateCharacter (CreateCharacterRequest) returns (CreateCharacterResponse);
|
||||
rpc DeleteCharacter (DeleteCharacterRequest) returns (Empty);
|
||||
rpc DeleteCharacter (DeleteCharacterRequest) returns (DeleteCharacterResponse);
|
||||
}
|
||||
|
||||
message CharacterRequest {
|
||||
@@ -31,11 +31,18 @@ message CreateCharacterRequest {
|
||||
}
|
||||
|
||||
message CreateCharacterResponse {
|
||||
int32 character_id = 1;
|
||||
int32 result = 1;
|
||||
int32 character_id = 2;
|
||||
}
|
||||
|
||||
message DeleteCharacterRequest {
|
||||
int32 character_id = 1;
|
||||
int32 user_id = 1;
|
||||
int32 character_id = 2;
|
||||
}
|
||||
|
||||
message DeleteCharacterResponse {
|
||||
int64 remaining_time = 1;
|
||||
string name = 2;
|
||||
}
|
||||
|
||||
message Character {
|
||||
|
||||
Reference in New Issue
Block a user