- update: proto files to move common stuff into common proto files
- update: made changes for new proto paths - add: skills to character table - add: load and send skills to client from db - add: chat proto
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@@ -189,10 +189,17 @@ pub(crate) async fn handle_select_char_req(stream: &mut TcpStream, packet: Packe
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let looks = character.looks.unwrap();
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let position = character.position.unwrap();
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let stats = character.stats.unwrap();
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let skills = character.skills;
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let items = character.items;
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let mut equipped_item_list: [EquippedItem; (MAX_VISIBLE_ITEMS as usize)] = core::array::from_fn(|i| EquippedItem::default());
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let mut inventory: [srv_inventory_data::Item; (MAX_ITEMS as usize)] = core::array::from_fn(|i| srv_inventory_data::Item::default());
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let mut skill_list: [u16; (MAX_SKILL_COUNT as usize)] = core::array::from_fn(|i| {
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if i < skills.len() {
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return skills[i] as u16;
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}
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0
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});
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for item in items {
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if item.slot < MAX_VISIBLE_ITEMS as i32 {
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let slot = convert_slot(item.slot) as usize;
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@@ -265,7 +272,7 @@ pub(crate) async fn handle_select_char_req(stream: &mut TcpStream, packet: Packe
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effects: effect_list,
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pat_hp: stats.pat_hp as u16,
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pat_cooldown_time: stats.pat_cooldown_time as u32,
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skills: [0u16; (MAX_SKILL_COUNT as usize)],
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skills: skill_list,
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hotbar: hotbar_list,
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tag: user_id as u32,
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name: request.name,
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