- update: moved signal handler into utils crate to make it easier to update

- fix: windows compile issue due to exposed unix signal
This commit is contained in:
2025-01-05 22:49:55 -05:00
parent f8243fe68c
commit 9f63a5fd3a
11 changed files with 37 additions and 68 deletions

View File

@@ -110,7 +110,6 @@ pub(crate) async fn handle_delete_char_req(stream: &mut TcpStream, packet: Packe
}
let mut character_client = character_client.lock().await;
// character_client.delete_character(request.is_delete, request.char_id, request.name);
character_client.delete_character(&user_id.to_string(), &request.char_id.to_string());
let character_name = request.name;
@@ -134,7 +133,7 @@ pub(crate) async fn handle_select_char_req(stream: &mut TcpStream, packet: Packe
}
let mut character_client = character_client.lock().await;
// character_client.get_character(&user_id.to_string(), request.char_id);
character_client.get_character(&user_id.to_string(), request.char_id);
let mut equipped_item_list: [EquippedItem; (MAX_VISIBLE_ITEMS as usize)] = core::array::from_fn(|i| EquippedItem::default());
let mut effect_list: [StatusEffect; (MAX_STATUS_EFFECTS as usize)] = core::array::from_fn(|i| StatusEffect::default());
let mut hotbar_list: [HotbarItem; (MAX_HOTBAR_ITEMS as usize)] = core::array::from_fn(|i| HotbarItem::default());