- update: schema now sets the skills column to prevent a crash

- update: frontend to only pass the session id
- update: launcher to pass the session correctly
- update: validate session response now returns the session id and user id to the requester
- update: auth client based on session id instead of a jwt token
This commit is contained in:
2025-03-08 13:47:53 -05:00
parent b6f2d3f456
commit 8ba8fce20b
13 changed files with 151 additions and 79 deletions

View File

@@ -3,6 +3,7 @@ use crate::character_client::CharacterClient;
use crate::connection_service::ConnectionService;
use crate::dataconsts::*;
use crate::enums;
use crate::enums::ItemType;
use crate::packet::{send_packet, Packet, PacketPayload};
use crate::packet_type::PacketType;
use crate::packets::*;
@@ -16,7 +17,7 @@ use tonic::{Code, Status};
use tracing::{debug, error, info, warn};
use utils::null_string::NullTerminatedString;
pub(crate) fn convert_slot(slot: i32) -> srv_char_list_reply::EquippedPosition {
pub(crate) fn convert_slot_to_equip_slot(slot: i32) -> srv_char_list_reply::EquippedPosition {
match enums::EquippedPosition::from_i32(slot) {
Some(enums::EquippedPosition::Goggles) => srv_char_list_reply::EquippedPosition::Googles,
Some(enums::EquippedPosition::Helmet) => srv_char_list_reply::EquippedPosition::Helmet,
@@ -30,6 +31,34 @@ pub(crate) fn convert_slot(slot: i32) -> srv_char_list_reply::EquippedPosition {
}
}
pub(crate) fn convert_slot_to_body_part(slot: i32) -> usize {
match enums::EquippedPosition::from_i32(slot) {
Some(enums::EquippedPosition::Goggles) => 6,
Some(enums::EquippedPosition::Helmet) => 2,
Some(enums::EquippedPosition::Armor) => 3,
Some(enums::EquippedPosition::Backpack) => 7,
Some(enums::EquippedPosition::Gauntlet) => 4,
Some(enums::EquippedPosition::Boots) => 5,
Some(enums::EquippedPosition::WeaponR) => 8,
Some(enums::EquippedPosition::WeaponL) => 9,
_ => 12,
}
}
pub(crate) fn convert_type_to_body_part(slot: i32) -> ItemType {
match enums::EquippedPosition::from_i32(slot) {
Some(enums::EquippedPosition::Goggles) => ItemType::ItemGoggles,
Some(enums::EquippedPosition::Helmet) => ItemType::ItemHelmet,
Some(enums::EquippedPosition::Armor) => ItemType::ItemArmor,
Some(enums::EquippedPosition::Backpack) => ItemType::ItemBackpack,
Some(enums::EquippedPosition::Gauntlet) => ItemType::ItemGauntlet,
Some(enums::EquippedPosition::Boots) => ItemType::ItemBoots,
Some(enums::EquippedPosition::WeaponR) => ItemType::ItemWeaponR,
Some(enums::EquippedPosition::WeaponL) => ItemType::ItemWeaponL,
_ => ItemType::None,
}
}
pub(crate) async fn handle_char_list_req(
stream: &mut TcpStream,
packet: Packet,
@@ -64,7 +93,7 @@ pub(crate) async fn handle_char_list_req(
for item in character.items {
if item.slot < MAX_VISIBLE_ITEMS as i32 {
let slot = convert_slot(item.slot) as usize;
let slot = convert_slot_to_equip_slot(item.slot) as usize;
item_list[slot] = EquippedItem {
id: item.item_id as u16,
gem_opt: item.gem_option as u16,
@@ -244,6 +273,7 @@ pub(crate) async fn handle_select_char_req(
let character = character_data.character.unwrap_or_default();
let name = NullTerminatedString(character.name.clone());
let looks = character.looks.unwrap();
let position = character.position.unwrap();
let stats = character.stats.unwrap();
@@ -253,22 +283,23 @@ pub(crate) async fn handle_select_char_req(
core::array::from_fn(|i| EquippedItem::default());
let mut inventory: [srv_inventory_data::Item; (MAX_ITEMS as usize)] =
core::array::from_fn(|i| srv_inventory_data::Item::default());
let mut skill_list: [u16; (MAX_SKILL_COUNT as usize)] = core::array::from_fn(|i| {
if i < skills.len() {
return skills[i] as u16;
}
0
});
let mut skill_list: [u16; (MAX_SKILL_COUNT as usize)] = [0u16; MAX_SKILL_COUNT as usize];
for index in 0..skills.len() {
skill_list[index] = skills[index].id as u16;
}
for item in items {
if item.slot < MAX_VISIBLE_ITEMS as i32 {
let slot = convert_slot(item.slot) as usize;
equipped_item_list[slot] = EquippedItem {
id: item.item_id as u16,
gem_opt: item.gem_option as u16,
socket: item.socket as i8,
grade: item.grade as u8,
};
let slot = convert_type_to_body_part(item.slot) as usize - 2;
if slot >= 0 {
equipped_item_list[slot] = EquippedItem {
id: item.item_id as u16,
gem_opt: item.gem_option as u16,
socket: item.socket as i8,
grade: item.grade as u8,
};
}
}
inventory[item.slot as usize] = srv_inventory_data::Item {
@@ -337,8 +368,9 @@ pub(crate) async fn handle_select_char_req(
skills: skill_list,
hotbar: hotbar_list,
tag: user_id as u32,
name: request.name,
name,
};
debug!("{:?}", data);
let response_packet = Packet::new(PacketType::PakwcSelectCharReply, &data)?;
send_packet(stream, &response_packet).await?;