From f8856f54df4c23e0cc1a27f7733831bcb585a5ee Mon Sep 17 00:00:00 2001 From: Christopher Torres Date: Sat, 28 Apr 2018 18:39:28 -0400 Subject: [PATCH] Fixed deaths causing a split when you gain a life then die. --- SonicGenerations.asl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SonicGenerations.asl b/SonicGenerations.asl index bea4516..a01bc43 100644 --- a/SonicGenerations.asl +++ b/SonicGenerations.asl @@ -215,7 +215,7 @@ split //TODO Make sure these conditions work correctly with when doing challange stages. if( (vars.stage_id > 1) && - (current.num_of_lives >= old.num_of_lives) && + (current.num_of_lives == old.num_of_lives) && (current.stage_time > 0.5f) && (current.total_stage_time > 0.5f) && (current.is_paused == false) &&