Update SonicGenerations.asl

This commit is contained in:
Christopher Torres
2018-06-08 08:58:37 -04:00
committed by GitHub
parent a6fe0b372d
commit 527dbbbc79

View File

@@ -68,7 +68,7 @@ startup
// We are currently loading this script. Set up shit here // We are currently loading this script. Set up shit here
settings.Add("loading_time", true, "Include loading time in gametime"); settings.Add("loading_time", true, "Include loading time in gametime");
settings.Add("pause_game_timer", false, "Pause gametime when game is paused"); settings.Add("pause_game_timer", false, "Pause gametime when game is paused");
settings.Add("stage_split", false, "Split only when both acts of a stage is completed"); settings.Add("stage_split", false, "Split only when both acts of a stage is completed (does not include challanges)");
//settings.Add("catagory", false, "Run Catagory"); //settings.Add("catagory", false, "Run Catagory");
//settings.CurrentDefaultParent = "catagory"; //settings.CurrentDefaultParent = "catagory";
@@ -279,7 +279,7 @@ split
else if(vars.in_boss == true) else if(vars.in_boss == true)
vars.stage_table[vars.stage_code.ToString()] = new Tuple<int,bool,bool>(stage_item.Item1, true, true); vars.stage_table[vars.stage_code.ToString()] = new Tuple<int,bool,bool>(stage_item.Item1, true, true);
if(settings["stage_split"] == true) if(settings["stage_split"] == true && current.challenge_id == 0x00)
{ {
if((vars.stage_table[vars.stage_code.ToString()].Item2 == false || if((vars.stage_table[vars.stage_code.ToString()].Item2 == false ||
vars.stage_table[vars.stage_code.ToString()].Item3 == false) ) vars.stage_table[vars.stage_code.ToString()].Item3 == false) )